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Created as a part of 'Building Virtual Worlds' coursework at CMU - ETC
Keywords : Gameplay programming, particle systems in Unity
Description: An immersive Virtual Reality game shrinking the guest into a tiny rabbit to help escape the evil cat chasing the guest and their friend. Built for Oculus Quest 2 platform
My Role : Gameplay Programmer
Link to the video of whole project : CAT-astrophe
Small clip depicting main interactions in the game
Created aiming targets using Unity's particle system
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